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Brand / Website / Product design

FoneStream

A flat phone screen.
A whole new presence.

Focus
Identity & interaction
Year
2026
Status
Development preview
01 / The cobalt hero · 6-second pointer-response loop · Play to viewView full-resolution still ↗

01 / The idea

Give the screen
a body.

FoneStream turns a flat phone screen into an expressive, motion-responsive 3D presence for streams, presentations, and recordings.

The website makes that idea visible first. Oversized type holds one side of a cobalt stage; a silver phone occupies the other. Fine orbital lines and offset frames separate the layers. A gentle response to the pointer lets the composition feel dimensional before the demo begins.

02 / The main interaction

Take it out
of the frame.

Start with something familiar: a flat capture. As the visitor scrolls through the website’s demo, the screen gains a device frame and turns into a dimensional composition.

Manual 2D and 3D controls let the visitor take over. The change stays understandable because the screen artwork remains the same.

Scroll transition, then manual 2D / 3D switching · 7 seconds · Silent recordingView 3D still ↗
Compare the flat and dimensional stills
The actual website demo in 2D: branded screen artwork without a device frame
2D / The screen, on its own.
The same screen inside a tilted silver 3D phone, with layered composition guides
3D / A frame, an angle, a physical presence.

03 / One understandable control

How much
of you?

“Phone movement” spans a steady presentation through to full expression. At 0%, the pose holds. At 50%, the same turn is more restrained. At 100%, the demo uses its full range.

The comparison below repeats one simulated pointer path at all three settings, in sync. It demonstrates the control’s effect, not measured hardware motion or latency.

0%Steady
50%Measured movement
100%Full expression
Simulated motion · Same sample path and timing · 5-second loopView comparison still ↗

04 / Across the experience

One product.
Three surfaces.

Cobalt signals action. Silver gives controls room to breathe. Graphite puts the composition in focus. The bold typography carries the voice from the marketing website into the workspace and phone companion.

The website and desktop use the same renderer and branded sample screen. On mobile, that visual language becomes a focused pairing flow, with sharing waiting for the person’s approval.

Current FoneStream website with silver navigation and the cobalt Small screen. Big presence. hero
Website / Fresh browser capture · 6 September 2026
FoneStream desktop composition workspace with the branded silver phone, graphite stage and movement controls
Desktop / Fresh browser preview with a synthetic test phone. On-screen telemetry is test data.
FoneStream iPhone companion: scan the desktop QR code, then approve sharing; screen sharing is off
Mobile pairing / iOS simulator capture · 5 September 2026 · No physical phone connection

CobaltSilverGraphiteBold type / Shared screen artwork

05 / A small UX decision

Keep the choices.
Explain the next step.

The demo carries the selected rendering mode and movement percentage into copyable setup notes. Someone who chooses 3D and 50% leaves with those choices written into the instructions beside the pairing and OBS steps.

These are instructions containing selected settings. They do not import a preset, connect a phone, or confirm a broadcast.

FoneStream is a development preview.
This study documents design and simulated interaction.

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